BUILD YOUR WORKSHOP. EXPLORE THE WORLD. GROW YOUR KINGDOM.
Towns & Kingdoms 3 connects mechanical engineering, magic, action combat and settlement building. Your factory supplies your adventures; your discoveries give you new reasons to expand it.
Engineering & storage
Start with Create: moving parts, ordered assembly and production lines you can see working. Mekanism adds the industrial layer, while Applied Energistics 2 is the selected destination for networked storage and autocrafting.
OPEN ENGINEERING & STORAGE → · Follow the recipe path · See a recipe work
Magic & spells
Ars Nouveau gives arcane crafting and automation a place in your workshop. Iron's Spells 'n Spellbooks brings combat spellcasting, and Iron’s Gems ’n Jewelry adds another magical tradition to discover.
Exploration & combat
Travel through a world shaped by FreeTerraForged, Biomes O' Plenty and Oh The Biomes We've Gone. Explore Alex's Caves, encounter major dungeons and prepare for bosses. Epic Fight is the combat framework, supported by the selected weapon and gear systems.
Towns & multiplayer
Build a settlement with MineColonies, organise your group with FTB Teams, protect your home with FTB Chunks and connect destinations with Waystones. The selected Create: MineColonies Link connects colony supply requests to Create logistics.
Your character
Passive Skill Tree is the character foundation. The current T&K3 design has 6 CLASSES, 18 SUBCLASSES and separate profession branches for Mining, Logging, Farming and Fishing.
EXPLORE CLASSES & PROFESSIONS →
Your next step
| If you want to… | Start here |
|---|---|
| Build your first workshop | CHAPTERS & RECIPES |
| Understand an assembly recipe | VISUAL RECIPE WORKSHOP |
| Collect items or build farms | AUTOMATION FIELD GUIDE |
| Check the complete selected stack | CURRENT MOD SELECTION |
| Revisit the previous pack | T&K2 FEATURES |