T&K3Alpha 1.0Minecraft 1.21.1 · NeoForgeT&K2 archive
Production update · 4 October 2026. Repaired package: 1,972 unique recipes; all ten main mechanisms pass the static dependency check. Minecraft validation remains open: read the production review.
T&K3 · Production update

Your first Rotation workshop

Follow ten manufacturing tiers from raw resources to the Sovereign network. Nether entry begins at tier 3, AE2 at 4, and Mekanism plus End entry at 5. The repaired package passes the ten main static dependency routes; Minecraft and sustained production tests remain open. Read the production review.

Begin with raw resources

  1. Acquire one Kelp and tree seed, Water, a Lava source, initial Andesite and Iron. Establish farm and collection lanes.
  2. Water/Lava → Cobblestone → Gravel/Sand/Clay. Grow Kelp for Algal Blend and Dried Kelp. Wash Gravel for Iron.
  3. Craft one Makeshift Rotation Mechanism from 7 Andesite, 1 wooden slab and 1 Iron Ingot. Make two of these parts.
  4. Combine 2 Makeshift Rotation Mechanisms + 1 Andesite Casing → first Rotation Machine.
  5. Build the working power, Press, Basin, Mixer and Deployer using their complete construction recipes. Start Rotation assembly and expand the selector generators.
T&K3 · Production update

Mechanisms and infrastructure

Only the first three tiers use the Rotation, Hydraulic and Precision construction frames in this map. Later tiers identify their core infrastructure and consume the relevant mechanisms in the actual constructors. A finished apparatus or machine can exist before its tier's mechanism is mass-produced.

TierMechanismCore infrastructure
1Rotation MechanismRotation Machine
2Sealed MechanismHydraulic Machine
3Precision MechanismPrecision Machine
4Calculation MechanismController
5Inductive MechanismMetallurgic Infuser
6Arcane MechanismEnchanting Apparatus
7Chemical Engineering MechanismChemical Infuser
8Containment MechanismFission Reactor Casing
9Singularity MechanismSps Casing
10Sovereign MechanismSovereign Core

The automated early frame route consumes a mechanism on its matching casing. Use the exact machine recipe for parts and quantities; the frame does not generate working power by itself.

T&K3 · Repaired production

Raw resources to mechanisms

All ten main routes pass the static ingredient-and-station model. Quantities in the workshop include consumed materials for every assembly pass. World seeds and external stage unlocks remain explicit boundaries.

Rotation · Roots of Industry

Start with harvested Logs, Kelp, Clay, Andesite and Iron. Handcraft two Planks per Log or Wood block before powered Saw processing. Make the first Rotation Machine manually, then the Press, Basin and Deployer. Tree/crop farms and retained stone selectors feed ongoing production.

Start with: Wooden Slabs.

  1. Deploy Andesite Alloy Sheet.
  2. Deploy Cogwheel.
  3. Press the unfinished part.
  4. Deploy Wrench · retained.

2 assembly passes.

Open the exact mechanism recipe →

Sealed · Fields & Fluids

Smelt the first Raw Copper, press Copper Sheets and compact two Sheets plus one Copper Ingot into four Fluid Pipes. The Spout and Pump use a Rotation Machine. Compact six Glass Panes plus two Iron Sheets into four Empty Tubes before a Mechanical Crafter is available. Rubber, tubes, copper and pumped Water feed Sealed assembly.

Start with: Rotation Mechanism.

  1. Deploy Copper Sheet.
  2. Deploy Empty Tube.
  3. Deploy Rubber.
  4. Fill with 100 mB Water.
  5. Press the unfinished part.

2 assembly passes.

Open the exact mechanism recipe →

Precise · Into the Nether

Produce Brass and Nether materials for Precision assembly. Retained selectors provide stone and mineral feedstock. Separate Nether Bricks/Precision Machine and Polished Blackstone/Precision Machine selectors now generate Netherrack and Blackstone. Netherrack feeds the native Cinder Flour and Blaze Cake chain.

Start with: Sealed Mechanism.

  1. Deploy Brass Sheet.
  2. Deploy Electron Tube.
  3. Deploy Golden Sheet.
  4. Cut the unfinished part.
  5. Press the unfinished part.

2 assembly passes.

Open the exact mechanism recipe →

Calculation · The Connected Workshop

Obtain the first Certus seed and four AE2 meteorite presses. Grow Certus, charge crystals, print circuits and use retained presses during processor assembly. Calculation also supplies the repaired early Ars and XP constructors. Verify first FE, Source and XP collection in game.

Start with: Precision Mechanism.

  1. Deploy Logic Processor.
  2. Deploy Calculation Processor.
  3. Deploy Engineering Processor.
  4. Fill with 100 mB Experience.
  5. Deploy Boot Medium · retained.
  6. Press the unfinished part.

1 assembly passes.

Open the exact mechanism recipe →

Inductive · Powered Industry

Grow Amethyst from a seed; produce Rose Quartz, entangled materials, five paintball states, pigment and Chromatic Compound. The first Basic Control Circuit is bootstrapped through Create. First End/Dragon access and mineral seeds remain world boundaries. Milling implements the current pigment/paintball progression.

Start with: Calculation Mechanism.

  1. Deploy Chromatic Compound.
  2. Deploy Basic Control Circuit.
  3. Deploy Copper Wire.
  4. Deploy Capacitor.
  5. Press the unfinished part.

2 assembly passes.

Open the exact mechanism recipe →

Arcane · The Living Workshop

Farm Source and repeatable Source Gems/essences. Make the unfinished Arcane assembly and finish it in the Enchanting Apparatus. Early PRC, Separator and Rotary constructors use Inductive; the Chemical Infuser and Osmium Compressor use Arcane. These stations precede late antimatter production.

Finish: Apparatus · 5000 Source.

Open the exact mechanism recipe →

Chemical Engineering · Shadow Steel

Use Chromatic materials and Haunting for Shadow Steel. Earlier chemical equipment supplies gases, refined materials and circuits. A first Nether Star upgrades the focus used as a retained assembly tool. Test FE supply and native chemical amounts.

Start with: Arcane Mechanism.

  1. Deploy Shadow Steel Plate.
  2. Deploy Advanced Control Circuit.
  3. Fill with 100 mB Experience.
  4. Deploy Sturdy Sheet.
  5. Deploy Nether Star Focus · retained.
  6. Press the unfinished part.

2 assembly passes.

Open the exact mechanism recipe →

Containment · Nuclear Control

Repeatable ore selectors feed Uranium and Fluorite production. Aquatic processing and the retained Dragon Head supply the authored shell and Dragonbone routes. The first Ignis materials create a retained focus; fission operation, waste transport and radiation handling remain runtime checks.

Start with: Chemical Engineering Mechanism.

  1. Deploy Overcharged Alloy Plate.
  2. Deploy Prismarine Alloy.
  3. Deploy Spiky Shell.
  4. Deploy Abjuration Essence.
  5. Deploy Elite Control Circuit.
  6. Deploy Ignis Focus · retained.
  7. Press the unfinished part.

2 assembly passes.

Open the exact mechanism recipe →

Singularity · Quantum Industry

Produce nuclear waste and use the native SPS route for Antimatter. Stargaze, Radiant materials, tubing and retained Void tooling feed Singularity assembly. Native processing and the first Void imprint are explicit boundaries; this route no longer bootstraps chemistry with its own tier-9 output.

Start with: Containment Mechanism.

  1. Deploy Stargaze Alloy Plate.
  2. Deploy Radiant Coil.
  3. Deploy Blue Tube.
  4. Deploy Ultimate Control Circuit.
  5. Fill with 250 mB Experience.
  6. Deploy Void Focus · retained.
  7. Press the unfinished part.

2 assembly passes.

Open the exact mechanism recipe →

Sovereign · A Renewable Kingdom

Combine Refined Quartz, Tech Tubes, Matter Plastic, AE2 processors and Antimatter. Create the first Sovereign Focus using the stated Cursium/Ink resources, then retain it during assembly. The model assumes the native Mana Siphon/caster source; sustained automated collection still needs a test.

Start with: Singularity Mechanism.

  1. Deploy Matter Plastic.
  2. Deploy Tech Tube.
  3. Deploy Antimatter Pellet.
  4. Deploy Engineering Processor.
  5. Deploy Sovereign Focus · retained.
  6. Press the unfinished part.

3 assembly passes.

Open the exact mechanism recipe →

T&K3 · Production update

Retained geological selectors

Keep the generated block above the lens, with the required frame beneath it. Flowing Lava/Water generation replaces Cobblestone or Stone with the selected output; the lens and frame are retained.

OutputLensFoundationTier
AndesitePolished AndesiteRotation Machine1
DioriteQuartz BlockRotation Machine1
GraniteBricksRotation Machine1
LimestoneCalciteRotation Machine1
ScoriaNetherrackPrecision Machine3
ScorchiaBlackstonePrecision Machine3
VeridiumBlock of CopperHydraulic Machine2
CrimsiteBlock of IronHydraulic Machine2
AsurineBlock of ZincPrecision Machine3
OchrumGold BlockPrecision Machine3
Osmium OreQuartz BlockSteel Casing5
Tin OreBlock of CopperSteel Casing5
Lead OreBlock of IronSteel Casing5
Uranium OreGlowstoneSteel Casing5
Fluorite OreCalciteSteel Casing5
NetherrackNether BricksPrecision Machine3
BlackstonePolished BlackstonePrecision Machine3

These are 15 source-defined modes. Netherrack and Blackstone are lenses for Scoria and Scorchia; they are not generated outputs. Read the automation guide for drilling and collection.

T&K3 · Production update

Wood, crop and animal feedstock

Acquire a sapling, then replant from drops and collect harvested Logs. Handcraft two Planks per Log or Wood block to start; the powered Saw keeps its better yield. Use the log/stripped-log and casing recipes in the catalogue. Maintain separate buffers for slabs, sticks, casing materials and replacement planting stock. Crop and animal farms supply Kelp, Wheat, Sugar, Eggs, dye materials and other recurring inputs.

The catalogue and quest list have their own pages: Recipe catalogue · Chapters & quests.

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