Trading Hub
Give players a place to list a shop, browse the directory and travel to another destination. The floating globe is a block renderer; it does not use a ticking statue entity.
Obtain and place
The current Workshop build does not give a Hub automatically on login and removes the old free claim commands. The intended distribution is a configured quest item reward.
The stable reward item is tnkcore:trade_sharestone, visibly named Trading Hub. The final starter/repeat-purchase reward assignment belongs to the questbook configuration.
Place both halves with the normal block item. Placement opens the setup editor. Give the destination a name, description and icon, then save.
Browse and manage
The home screen links to the public shop directory and your personal listings. Search narrows the directory, sorting changes name/owner order, and arrows move through pages.
Your owned destinations open their editor. Ownership and block identity are checked by the server; editing a listing does not transfer ownership of another player's block.
The supplied icon picker has 130 icons. Servers can restrict the allowed selection.
Teleport
Open a destination and use Teleport. The Hub uses Waystones-backed travel with landing checks and a default five-second cooldown. It is not the same as a paid player-to-player trade transaction.
The directory helps players reach a shop; the actual item/currency exchange belongs to the shop system they build. Full multiplayer shop transactions and claims integration still need testing in the final combined pack.
Keep the listing intact
Use the editor or remove the owning block normally. Do not move a Hub on a contraption: moving-base placement is not supported in this beta.
Server settings in tnkcore-market-server.toml control text limits, teleport cooldown and icons. Defaults are 40 characters for names and 240 for descriptions. Existing directory data persists in the world's saved data.
