TOWNS & KINGDOMSBEYOND THE FORGE
TNK3 · BETA 1.0Minecraft 1.21.1 · NeoForge · Java 21TK2 archive →

Learn it in motion.

97 authored Ponder lessons in the current collection, alongside the native lessons from compatible mods.

Hover a supported item—even inside a quest task—and hold W or your configured Ponder key. The anchors below identify supported items; lesson playback happens in Minecraft.

Certus Quartz: crystal to dusttnk:certus_dustIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:certus_quartz_crystal
  • ae2:certus_quartz_dust
Certus Quartz: dust to a small budtnk:certus_seedIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:certus_quartz_dust
  • ae2:small_quartz_bud
Certus Quartz: Water spouting on a growing linetnk:certus_growthIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:small_quartz_bud
  • ae2:medium_quartz_bud
  • ae2:large_quartz_bud
  • ae2:quartz_cluster
Certus Quartz: harvest and dust returntnk:certus_recyclingIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:certus_quartz_crystal
  • ae2:quartz_cluster
Building a stone generatortnk:chute_generatorIN GAME

Hover one of these items and hold the Ponder key:

  • create:chute
  • minecraft:andesite
  • create:veridium
Choosing a stone generator catalysttnk:stone_catalystsIN GAME

Hover one of these items and hold the Ponder key:

  • create:veridium
  • create:ochrum
  • create:asurine
  • create:scoria
  • create:crimsite
  • create:limestone
  • minecraft:diorite
Extracting resin and making Raw Rubbertnk:resin_compressorIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:raw_rubber
  • rubberworks:compressor
Curing rubber with fan smokingtnk:rubber_curingIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:rubber
  • kubejs:raw_rubber
Rotation assembly and a reusable hammertnk:rotation_mechanismIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:rotation_mechanism
  • betterend:iron_hammer
Printing circuits with reusable diestnk:ae2_printingIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:printed_logic_processor
  • ae2:printed_silicon
  • ae2:printed_calculation_processor
Assembling finished AE2 processorstnk:ae2_processorsIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:logic_processor
  • ae2:calculation_processor
  • ae2:engineering_processor
  • extendedae:concurrent_processor
IE plates, wires and retained moldstnk:ie_pressing_rollingIN GAME

Hover one of these items and hold the Ponder key:

  • immersiveengineering:mold_rod
  • createaddition:electrum_wire
Cutting logs and selecting a final varianttnk:ie_saw_variantsIN GAME

Hover one of these items and hold the Ponder key:

  • create:mechanical_saw
  • immersiveengineering:treated_wood_horizontal
Bottling and Basin processing in the Create workshoptnk:ie_bottlingIN GAME

Hover one of these items and hold the Ponder key:

  • create:spout
  • create:basin
From one Raw Iron to four Iron Dusttnk:metal_two_fourIN GAME

Hover one of these items and hold the Ponder key:

  • create:crushed_raw_iron
  • immersiveengineering:dust_iron
The Eclipse metal-processing upgradetnk:metal_fiveIN GAME

Hover one of these items and hold the Ponder key:

  • alchemicallaser:eclipse_lens
  • immersiveengineering:dust_iron
Obsidian to aluminium and nickeltnk:aluminium_nickelIN GAME

Hover one of these items and hold the Ponder key:

  • minecraft:crying_obsidian
  • immersiveengineering:dust_aluminum
  • immersiveengineering:dust_nickel
Nether Wart to Silver and Electrumtnk:wart_silverIN GAME

Hover one of these items and hold the Ponder key:

  • create:cinder_flour
  • immersiveengineering:dust_silver
Preparing Arcane Essencetnk:arcane_essenceIN GAME

Hover one of these items and hold the Ponder key:

  • irons_spellbooks:arcane_essence
  • kubejs:ward_blend
Mixing liquid Mana and filling tubestnk:mana_tubesIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:mana_tube
  • kubejs:empty_tube
Collecting Dragon Breath with fan processingtnk:dragon_breathIN GAME

Hover one of these items and hold the Ponder key:

  • minecraft:dragon_head
  • minecraft:dragon_breath
One paintball, one randomly chosen colourtnk:paintball_choiceIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:dye_entangled_singularity
  • ae2:purple_paint_ball
Draining paintballs and collecting Uncommon Inktnk:paintball_drainingIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:red_paint_ball
  • ae2:purple_paint_ball
  • create:chromatic_compound
Refined Radiance from a working Beacontnk:radiance_beaconIN GAME

Hover one of these items and hold the Ponder key:

  • create:chromatic_compound
  • create:refined_radiance
  • kubejs:radiant_coil
One Unstable Creation Gem per laser cycletnk:single_creation_gemIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:unstable_creation_gem
Creation Core: the first nine stationstnk:creation_first_passIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:creation_core
  • kubejs:unstable_creation_core
Creation Core: returning the unfinished workpiecetnk:creation_returnIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:creation_core
  • kubejs:incomplete_creation_core
Automating BetterEnd forgingtnk:end_forgingIN GAME

Hover one of these items and hold the Ponder key:

  • betterend:thallasium_forged_plate
  • betterend:ender_dust
Stronger anvils and hammer requirementstnk:end_forging_tiersIN GAME

Hover one of these items and hold the Ponder key:

  • betterend:terminite_forged_plate
  • betterend:aeternium_forged_plate
Keeping one exploration sample in a stone factorytnk:seeded_stoneIN GAME

Hover one of these items and hold the Ponder key:

  • betterend:flavolite
  • betterend:sandy_jadestone
  • quark:myalite
Crusher: layers and the machine blocktnk:crusher_buildIN GAME

Hover one of these items and hold the Ponder key:

  • immersiveengineering:crusher
  • kubejs:tk3_heavy_engineering_machine
Excavator and Bucket Wheeltnk:excavator_buildIN GAME

Hover one of these items and hold the Ponder key:

  • immersiveengineering:excavator
  • kubejs:tk3_heavy_engineering_machine
Arc Furnace: construction and service pointstnk:arc_furnace_buildIN GAME

Hover one of these items and hold the Ponder key:

  • immersiveengineering:arc_furnace
  • kubejs:tk3_heavy_engineering_machine
Replacing a stone generator with an Infinity Celltnk:infinity_cellsIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:infinity_andesite_cell
  • kubejs:infinity_veridium_cell
  • extendedae:infinity_cobblestone_cell
The Calculation Mechanism and Controllertnk:calculation_mechanismIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:calculation_mechanism
  • kubejs:calculation_machine
  • ae2:controller
Potion-aware Overcharge Alloy productiontnk:overcharge_alloyIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:overcharge_alloy_sheet
  • kubejs:compound_base
Stargaze Alloy and five pressing operationstnk:stargaze_alloyIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:stargaze_alloy_sheet
The reusable Boot Drive and Unstable Coretnk:unstable_coreIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:boot_drive
  • kubejs:unstable_creation_core
Base-local Plant Oil, Ethanol and Biodieseltnk:renewable_biodieselIN GAME

Hover one of these items and hold the Ponder key:

  • createdieselgenerators:biodiesel_bucket
Supplying a generator with canonical fueltnk:biodiesel_powerIN GAME

Hover one of these items and hold the Ponder key:

  • createdieselgenerators:biodiesel_bucket
  • immersiveengineering:diesel_generator
Amethyst: Water spouting on a growing linetnk:amethyst_growthIN GAME

Hover one of these items and hold the Ponder key:

  • minecraft:amethyst_cluster
  • minecraft:small_amethyst_bud
The Sealed Mechanism linetnk:sealed_mechanismIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:sealed_mechanism
The Precision Mechanismtnk:precision_mechanismIN GAME

Hover one of these items and hold the Ponder key:

  • create:precision_mechanism
Reinforced electronics and Light Engineeringtnk:reinforced_mechanismIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:reinforced_mechanism
  • immersiveengineering:light_engineering
Advanced electronics and the Industrial Mechanismtnk:industrial_electronicsIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:industrial_mechanism
  • immersiveengineering:component_electronic_adv
A mixed fluid and item Arcane assemblytnk:arcane_mechanismIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:arcane_mechanism
Shadow Alloy and the Spectral Ruby Tubetnk:shadow_spectralIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:refined_shadow_alloy
  • kubejs:polished_spectral_ruby_electron_tube
The Eclipse Mechanism finishing linetnk:eclipse_mechanismIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:eclipse_mechanism
Finding a useful Excavator deposittnk:excavator_surveyIN GAME

Hover one of these items and hold the Ponder key:

  • immersiveengineering:excavator
  • immersiveengineering:survey_tools
  • immersiveengineering:coresample
  • immersiveengineering:sample_drill
Connecting the Excavator and Bucket Wheeltnk:excavator_operationIN GAME

Hover one of these items and hold the Ponder key:

  • immersiveengineering:excavator
Coke, Creosote and the first steel workshoptnk:coke_creosoteIN GAME

Hover one of these items and hold the Ponder key:

  • immersiveengineering:coal_coke
  • immersiveengineering:treated_wood_horizontal
Processing metal-bearing stonetnk:ore_stone_yieldsIN GAME

Hover one of these items and hold the Ponder key:

  • create:veridium
  • create:ochrum
  • create:asurine
  • create:crimsite
Fan routes for Quartz and Crushed Irontnk:quartz_iron_fansIN GAME

Hover one of these items and hold the Ponder key:

  • minecraft:soul_sand
  • minecraft:quartz
The first Sand, Clay and Alloy factorytnk:early_clayIN GAME

Hover one of these items and hold the Ponder key:

  • minecraft:clay_ball
  • create:andesite_alloy
An ME processing pattern for a Create factorytnk:me_processingIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:pattern_provider
  • ae2:crafting_terminal
Keeping a fluid processing factory suppliedtnk:me_fluid_factoryIN GAME

Hover one of these items and hold the Ponder key:

  • ae2:pattern_provider
  • ae2:import_bus
Linked Chest channels and the Pouchtnk:linked_storageIN GAME

Hover one of these items and hold the Ponder key:

  • linkedchests:linked_chest
  • linkedchests:linked_pouch
A small PrettyPipes request networktnk:pretty_requestsIN GAME

Hover one of these items and hold the Ponder key:

  • prettypipes:pipe
  • prettypipes:item_terminal
PrettyPipes crafting inputs and returned outputstnk:pretty_craftingIN GAME

Hover one of these items and hold the Ponder key:

  • prettypipes:crafting_terminal
  • prettypipes:low_crafting_module
A Sophisticated Storage bank for your factorytnk:storage_controllerIN GAME

Hover one of these items and hold the Ponder key:

  • sophisticatedstorage:controller
  • sophisticatedstorage:storage_io
Filtering and compacting at a storage endpointtnk:storage_filtersIN GAME

Hover one of these items and hold the Ponder key:

  • sophisticatedstorage:filter_upgrade
  • sophisticatedstorage:compacting_upgrade
Supplying an Ars Source Jartnk:ars_sourceIN GAME

Hover one of these items and hold the Ponder key:

  • ars_nouveau:source_jar
  • ars_nouveau:agronomic_sourcelink
Imbuement and a Source Gem supplytnk:ars_imbuementIN GAME

Hover one of these items and hold the Ponder key:

  • ars_nouveau:imbuement_chamber
  • ars_nouveau:source_gem
Arranging the Enchanting Apparatustnk:ars_apparatusIN GAME

Hover one of these items and hold the Ponder key:

  • ars_nouveau:enchanting_apparatus
  • ars_nouveau:arcane_pedestal
A Witchery altar work areatnk:witchery_altarIN GAME

Hover one of these items and hold the Ponder key:

  • witchery:altar
  • witchery:deepslate_altar_block
The Rite of Daytime circletnk:witchery_circleIN GAME

Hover one of these items and hold the Ponder key:

  • witchery:ritual_chalk
  • witchery:golden_ritual_chalk
A small harvesting contraption with seed handlingtnk:crop_contraptionIN GAME

Hover one of these items and hold the Ponder key:

  • create:mechanical_harvester
A Cooking Pot endpoint in a Create kitchentnk:cooking_factoryIN GAME

Hover one of these items and hold the Ponder key:

  • farmersdelight:cooking_pot
A clear shelf arrangement around an enchanting tabletnk:enchanting_shelvesIN GAME

Hover one of these items and hold the Ponder key:

  • minecraft:enchanting_table
Connecting electrical power to a kinetic factorytnk:electrical_motorIN GAME

Hover one of these items and hold the Ponder key:

  • createaddition:electric_motor
  • createaddition:alternator
A compact workshop for mineral building blockstnk:building_mineralsIN GAME

Hover one of these items and hold the Ponder key:

  • regions_unexplored:chalk
Routing the eleven-column Angel Ring crafttnk:angel_ring_wingsIN GAME

Hover one of these items and hold the Ponder key:

  • angelring:angel_ring
Connecting the Magnetic Quarry to your ore linetnk:magnetic_quarryIN GAME

Hover one of these items and hold the Ponder key:

  • alexscaves:quarry
Preparing a school scroll with an exact Filtertnk:scroll_schoolIN GAME

Hover one of these items and hold the Ponder key:

  • kubejs:unfinished_fire_scroll
  • create:filter
Binding one exact spell and leveltnk:scroll_bindingIN GAME

Hover one of these items and hold the Ponder key:

  • irons_spellbooks:scroll
  • kubejs:unfinished_fire_scroll
The Nuclear Furnace and special recipestnk:nuclear_furnaceIN GAME

Hover one of these items and hold the Ponder key:

  • alexscaves:nuclear_furnace_component
Connecting Liquid XP production to factoriestnk:xp_factoryIN GAME

Hover one of these items and hold the Ponder key:

  • create_enchantment_industry:mechanical_grindstone
  • create_enchantment_industry:grindstone_drain
Channeling with a compact Conduit Cagetnk:aquatic_prismarineIN GAME

Hover one of these items and hold the Ponder key:

  • minecraft:prismarine_shard
  • minecraft:prismarine_crystals
  • create_aquatic_ambitions:mechanical_conduit
A trading endpoint with input and output bufferstnk:trading_floorIN GAME

Hover one of these items and hold the Ponder key:

  • trading_floor:trading_depot
Setting up an Alchemical Lasertnk:laser_setupIN GAME

Hover one of these items and hold the Ponder key:

  • alchemicallaser:laser_emitter
Power and processing speedtnk:laser_powerIN GAME

Hover one of these items and hold the Ponder key:

  • alchemicallaser:laser_emitter
Laser stack processing and its Creation exceptiontnk:laser_processingIN GAME

Hover one of these items and hold the Ponder key:

  • alchemicallaser:laser_emitter
Changing reusable optical lensestnk:laser_lensesIN GAME

Hover one of these items and hold the Ponder key:

  • alchemicallaser:laser_emitter
  • alchemicallaser:growth_lens
  • alchemicallaser:convergence_lens
  • alchemicallaser:splitting_lens
  • alchemicallaser:power_lens
  • alchemicallaser:eclipse_lens
Chaining the laser processestnk:laser_chainsIN GAME

Hover one of these items and hold the Ponder key:

  • alchemicallaser:laser_emitter
Stopping an emitter with redstonetnk:laser_redstoneIN GAME

Hover one of these items and hold the Ponder key:

  • alchemicallaser:laser_emitter
Amethyst: a reusable crystal supplytnk:amethyst_startIN GAME

Hover one of these items and hold the Ponder key:

  • minecraft:amethyst_shard
  • minecraft:small_amethyst_bud
Measuring a build before placing ittnk:workshop_pencilIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:measuring_pencil
Building from a supplied Satcheltnk:workshop_satchelIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:builders_satchel
Painting a wall with real building blockstnk:workshop_brushIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:builders_brush
Capturing and releasing a mobtnk:workshop_mob_cageIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:mob_cage
Moving a spawner with a single-use Cagetnk:workshop_spawner_cageIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:spawner_core
Binding a Magic Mirror and returning hometnk:workshop_magic_mirrorIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:magic_mirror
Bringing a group through a Chorus Mirrortnk:workshop_chorus_mirrorIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:chorus_mirror
Making a readable Workshop projectiontnk:workshop_projectorIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:quest_projector
Marking a named area with a Projectortnk:workshop_areaIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:quest_projector
Contributing to a Community Board challengetnk:workshop_communityIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:community_board
Opening the Trading Hubtnk:workshop_trading_hubIN GAME

Hover one of these items and hold the Ponder key:

  • tnkcore:trade_sharestone

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