TOWNS & KINGDOMSBEYOND THE FORGE
TNK3 · BETA 1.0Minecraft 1.21.1 · NeoForge · Java 21TK2 archive →

Choose your origin

Your background gives a small, useful advantage without deciding your equipment or factory path. Open Character, preview a card, and confirm the combination you like. The chooser has three pages and twenty original icons.

Origin Perk one Perk two
Deepdelver +10% ore mining speed. 5% chance for an extra raw ore from natural deposits.
Woodcutter +15% log chopping speed. 5% chance for an extra natural log.
Homesteader +10% mature crop yield when harvested by hand. 10% less hunger from exhaustion.
Stablehand 10% shorter animal breeding cooldowns. +15% movement speed for living mounts you control.
Riverfolk 10% shorter fishing wait. +15% vanilla fishing XP.
Huntsman +5% bow and crossbow damage. +10% meat and leather drops from your kills.
Forgehand 10% of anvil repair XP refunded; normal requirements apply. 10% less weapon durability loss.
Stonemason +15% stone breaking speed. +0.5 block reach while holding a building block.
Millwright +10% engineering activity XP. +1 block interaction reach while holding a wrench.
Librarian 10% of enchanting XP refunded; normal requirements apply. +15% XP recovered through grindstone disenchanting.
Apothecary +15% duration for beneficial potions you drink. +10% healing from instant health potions you drink.
Hedge Herbalist +10% natural health regeneration. 10% chance for an extra gathered flower or mushroom.
Caravan Trader 10% lower villager buying prices, rounded down. +15% vanilla trading XP.
Wayfarer +5% movement speed. 20% less fall damage.
Deckhand +15% swimming speed. +5 seconds of underwater breathing time.
Town Watch +1 armour point. +10% knockback resistance.
Street Urchin +15% sneaking speed. 10% shorter hostile detection range while sneaking.
Gravekeeper 10% less damage from undead attackers. +15% vanilla XP from undead kills.
Temple Acolyte +2 maximum health (one heart). 10% shorter harmful potion effects.
Hedge Mage +5% maximum mana. +5% mana regeneration. Requires Iron's Spells mana attributes.

Understand the perk's scope

  • Deepdelver and Woodcutter: natural deposits/logs only; suitable tools apply. A bonus is one extra item, not a copied Fortune stack.
  • Homesteader: mature crop breaks by hand. Other mods' right-click harvesting and machine harvesting are outside this hook.
  • Stablehand: the speed bonus applies to a living mount you control. Boats use another movement system.
  • Forgehand and Librarian: refunds use XP points actually spent, preserving normal requirements. Repair refunds require an actual repair; a rename is not enough.
  • Apothecary: drinking potions, rather than splash or lingering effects.
  • Stonemason and Millwright: block interaction reach, not attack reach. Hold the appropriate building block or supported wrench.
  • Street Urchin: reduces sneaking detection range; it does not clear an existing target.
  • Hedge Mage: requires Iron's maximum-mana and regeneration attributes. Unified mana is handled by the existing integration; no duplicate Ars bonus is added.

Fractional rewards carry forward where the implementation supports them. Stable modifier IDs prevent bonuses stacking through repeated refreshes. Maximum-health bonuses do not immediately heal you.

Existing characters

Previously confirmed choices retain their saved origin and perk revision. This includes the former Librarian's different refund values. Choosing the new Librarian on a new character uses the values above.

Changing a choice

Origin administration requires permission level 2 and an online target. It changes the origin, without clearing skills, titles, equipment or character progress.

/tnkprogress origin get PlayerName
/tnkprogress origin set PlayerName tnk:deepdelver
/tnkprogress origin reset PlayerName

After a reset, close and reopen Character. Origin selection is independent of cosmetic and passive titles.

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