Plan first · Spend once
Plan your character before you spend points.
Choose one class and one subclass, then add the skills you want to reach. The planner follows every learned-skill prerequisite, shows the full purchase order, and keeps your point budget visible.
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One class. One subclass. One shared pool. Professions and focus branches have no separate limit. Each non-starting skill costs one point. The 150-point budget is recommended for planning; the game script does not hard-enforce that cap.
Your skilltree
Explore the tree
StartPlanned by youRequired pathChoose class/subclass to use
This is a planning aid for the currently published tree data. It does not award points, change your in-game skills, or enforce an in-game level cap.